Therefore, the larger the step value, the fewer clones. Step lets you enter in the distance between each clone.Count lets you enter the total number of clones you want across all spline segment.This will create a series of new parameters.ĭistribution lets you choose how your clones will be distributed along a spline. Then drag the spline you want to animate along into the Object field. Parent your object to a Cloner set to Object mode. The undoubted rock-star of Cinema4D, the Cloner Object proves itself a surprising option in the task of animating objects along splines, let’s see how it’s done. ![]() You can get really far without having to use rail splines but some situations call for the extra control only they can give you such as in this example from Pixel Lab. Adding the rail to the object on the right 'locks' it's orientation as it animates along the spline
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